How did breakout level-based games like Angry Birds and Cut the Rope design their levels? What strategies did they use to keep the user hooked (read: addicted) enough to keep come back for more? More importantly, is there a secret recipe for success?
Posts From Category: Design
If you manage the development of apps and want to get into app games, throw everything your have known about product management out of the window. Seriously.
Games are an entire different breed of beast. It will be a challenging experience to change your approach to developing games. This is the first of a series of posts to help you get started in building your very own mobile app game!
Are looking to achieve success in the mobile app space? Here are some tools that you must have to make a dent in this industry.
Here are 4 big design changes that Apple introduced with iOS 7 that every app developer should be aware of when migrating their apps to iOS 7.
You don’t need to know how to code to build an app with Windows Phone App Studio, but Microsoft certainly does its best to make you wish you did.